15 lines
273 B
GLSL
15 lines
273 B
GLSL
#version 410 core
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layout(vertices = 3) out;
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void main(void)
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{
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gl_TessLevelOuter[0] = 2.0;
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gl_TessLevelOuter[1] = 4.0;
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gl_TessLevelOuter[2] = 6.0;
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gl_TessLevelInner[0] = 8.0;
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gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position;
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}
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