Updated 2026-01-26 19:15:12 +01:00
Updated 2026-01-06 07:24:11 +01:00
Kepler is an open-source JavaScript deferred rendering engine with a physically based rendering pipeline, supporting G-buffer rendering, multiple dynamic lights, screen-space ambient occlusion, and extensible post-processing passes for real-time, high-fidelity graphics in the browser.
Updated 2026-01-06 07:11:54 +01:00
A lightweight Node.js SQLite query builder and database manager that constructs and executes structured SQL using declarative JavaScript objects.
Updated 2026-01-04 14:05:18 +01:00
This project is a self-contained WebGL experiment that visualizes dynamically generated ocean-like waves using a summed sine-wave spectrum inspired by Fast Fourier Transform concepts, featuring a real-time animated wireframe surface, custom GLSL shaders, and interactive orbit and zoom camera controls implemented without external 3D engines.
Updated 2026-01-04 13:59:55 +01:00
A lightweight Three.js demo that renders an instanced hexagonal tile plane with hover-based elevation, heightmap deformation, per-tile coloring, and post-processed glow using modern GPU-efficient techniques.
Updated 2026-01-04 13:56:32 +01:00
This project is a rapid experimental prototype created to evaluate the practical coding capabilities of OpenAI ChatGPT, focusing on real-time generation of a functional 3D editor with materials, textures, transforms, and scene persistence, implemented entirely in a single self-contained HTML file.
Updated 2026-01-04 13:48:26 +01:00
A WebGPU-based compute benchmark that performs and validates a high-performance bitonic sort of unsigned integers entirely on the GPU using multi-pass compute shaders.
Updated 2026-01-04 13:21:41 +01:00
A GPU-accelerated MNIST training engine fully in WebGPU. A complete forward and backward passes using 6 custom WGSL compute shaders:
Updated 2026-01-04 12:52:03 +01:00
An interactive WebGPU demo that simulates a tiled ocean surface using fast Fourier transforms (FFT).
Updated 2025-12-31 14:36:26 +01:00
A single-file, dependency-free implementation of a desktop-style floating window in the browser, supporting drag, resize, live edge snapping, and maximize/restore behavior using plain HTML, CSS, and JavaScript.
Updated 2025-12-30 20:56:40 +01:00
A set of experimental browser demos exploring different WebAssembly-to-WebGPU rendering pipelines, including particle simulation via GPU buffers and CPU framebuffer rendering with GPU post-processing.
Updated 2025-12-30 20:52:43 +01:00
A minimal, framework-free JavaScript node graph editor built on the HTML Canvas API, supporting draggable nodes, curved connections, panning, and zooming.
Updated 2025-12-30 20:41:05 +01:00
A minimal Node.js native addon example demonstrating how to build and use a C++ binding with node-gyp.
Updated 2025-12-30 20:38:29 +01:00
A minimal HTTP service that exposes IMAP mailboxes (such as ProtonMail via Bridge) as a JSON API for listing, reading, and managing emails.
Updated 2025-12-30 20:35:18 +01:00
High-level GPU Compute + Rendering for Browser & Node.js.
Updated 2025-12-29 19:53:18 +01:00
CodeHub
Updated 2025-12-23 13:06:39 +01:00
A complete offline dump of Google Material Design icons provided as individual SVG files for direct, dependency-free use in applications and design systems.
Updated 2025-12-15 08:46:11 +01:00
This project is a small in-browser demonstration of key components of a transformer-style attention mechanism. It runs entirely in JavaScript using ES modules.
Updated 2025-11-18 13:16:49 +01:00
Performance Tests — CPU vs WebAssembly vs Node.js vs OpenCL vs Browser Pthread.
Updated 2025-11-18 12:55:15 +01:00