Files
c-prime/application/source/engine/texture2D.c
2025-11-17 10:28:09 +01:00

26 lines
239 B
C

#define GL_GLEXT_PROTOTYPES
#include <GL/glext.h>
#include <GL/gl.h> // GL 1.1 functions
#include <GL/glx.h>
#include "vector2.h"
class texture2D{
GLubyte * data;
int width;
int height;
int hasAlpha;
vector2 * offset;
}