Files
c-prime/application/demos/example.opengl/engine/vector4.h
2025-11-17 10:28:09 +01:00

50 lines
635 B
C

#ifndef _vector4
#define _vector4
// Macros
#include "stdlib.h"
extern char * __ClassNames[];
// Includes
typedef struct vector4{
float x;
float y;
float z;
float w;
} vector4;
void vector4_constructor( vector4 * this, float x, float y, float z, float w );
vector4 * vector4_operator_plus( vector4 * this, vector4 * b );
vector4 * vector4_operator_add( vector4 * this, vector4 * b );
void vector4_add( vector4 * this, vector4 * b );
vector4 vector4_new( float x, float y, float z, float w );
vector4 * vector4_newPointer( float x, float y, float z, float w );
#endif
typedef struct vector4 vector4;