Files
c-prime/application/demos/example.opengl/engine/renderPasses/renderPass.h
2025-11-17 10:28:09 +01:00

48 lines
487 B
C

#ifndef _renderPass
#define _renderPass
// Macros
#include "stdlib.h"
extern char * __ClassNames[];
// Includes
#include "mesh.h"
#include "shader.h"
typedef struct renderPass{
bool enabled;
struct shader * shader;
struct mesh * mesh;
} renderPass;
void renderPass_prepare( renderPass * this );
void renderPass_render( renderPass * this );
renderPass renderPass_new( );
renderPass * renderPass_newPointer( );
#endif
typedef struct renderPass renderPass;