Files
c-prime/application/demos/example.opengl/engine/eventManager.c
2025-11-17 10:28:09 +01:00

310 lines
3.8 KiB
C

/*
* This file is automaticaly generated, Please dont edit this file!
*/
#include <engine/eventManager.h>
void eventManger_constructor( eventManger * this ) {
this->lastEvent = event_newPointer();
this->lastEvent->mouse->button = -1;
}
event * eventManger_fetchEvent( eventManger * this ) {
event * currentEvent = event_newPointer();
currentEvent->mouse->button = -1;
Window qRoot;
Window qChild;
unsigned int qMask;
int childX;
int childY;
int mouseX;
int mouseY;
int child;
XWindowAttributes window;
if( XGetWindowAttributes( this->mainDisplay, this->mainWindow, &window ) ) {
}
if( XQueryPointer( this->mainDisplay, this->RootWindow, &qRoot, &qChild, &mouseX, &mouseY, &childX, &childY, &qMask ) )
{
mouseX -= window.x;
mouseY -= window.y;
for(int i = 0; i < sizeof(int) * 8; i++)
{
int mask = 1 << sizeof(int) * 8 - i - 1;
if(mask & qMask)
{
}
else
{
}
}
if( qMask == Button1MotionMask ) {
currentEvent->mouse->button = 0;
}
if( qMask == Button2MotionMask ) {
printf("Button2MotionMask\n");
}
if( qMask == Button3MotionMask ) {
printf("RightMouse\n");
}
if( qMask == Button4MotionMask ) {
printf("Button2MotionMask\n");
}
if( qMask == Button5MotionMask ) {
printf("Button2MotionMask\n");
}
if( qMask == ShiftMask ) {
printf("Pressed shift\n");
}
if( qMask == ControlMask ) {
printf("Pressed control\n");
}
if( qMask == EnterWindowMask ) {
}
XEvent event;
int keyboardEventCount = XPending( this->mainDisplay );
while( XPending( this->mainDisplay ) ) {
XNextEvent( this->mainDisplay, &event );
switch ( event.type ) {
case KeyPress:
printf("key has been pressed. %i\n\n", event.xkey.keycode);
break;
case KeyRelease:
printf("key has been released. %i\n\n", event.xkey.keycode);
break;
case Expose:
break;
default:
}
}
}
bool hasBorder = true;
int borderCorrection = 0;
if( hasBorder ) {
borderCorrection = 12;
}
currentEvent->mouse->position = vector2_new( mouseX, mouseY + borderCorrection );
currentEvent->screen->size = vector2_new( window.width, window.height + borderCorrection );
vector_char_pointer * mouseEvents = currentEvent->mouse->eventTypes;
mouseEvents = vector_char_pointer_newPointer();
if( this->lastEvent->mouse->position.x != currentEvent->mouse->position.x ||
this->lastEvent->mouse->position.y != currentEvent->mouse->position.y ) {
vector_char_pointer_add( mouseEvents, "mousemove" );
}
if( this->lastEvent->mouse->button != 0 && currentEvent->mouse->button == 0 ) {
this->lastMouseDownTime = clock();
printf("Mouse down\n\n");
vector_char_pointer_add( mouseEvents, "mousedown" );
}
if( this->lastEvent->mouse->button == 0 && currentEvent->mouse->button != 0 ) {
clock_t difference = clock() - this->lastMouseDownTime;
int milliseconds = difference * 1000 / CLOCKS_PER_SEC;
if( milliseconds < 150 ) {
printf("click event\n\n");
vector_char_pointer_add( mouseEvents, "click" );
}
printf("mouseup event\n\n");
vector_char_pointer_add( mouseEvents, "mouseup" );
}
currentEvent->mouse->eventTypes = mouseEvents;
this->lastEvent = currentEvent;
return currentEvent;
}
eventManger eventManger_new() {
eventManger instance;
eventManger_constructor( &instance);
return instance;
}
eventManger * eventManger_newPointer() {
struct eventManger * pointer = malloc( sizeof ( struct eventManger ) );
eventManger_constructor( pointer );
return pointer;
}