Files
c-prime/application/source/engine/fontRenderer.c
2025-11-17 10:28:09 +01:00

176 lines
2.6 KiB
C

#include <ft2build.h>
#include <freetype/freetype.h>
#include <text.h>
#include <texture2D.h>
#include <vector2.h>
#define GL_GLEXT_PROTOTYPES
#include <GL/glext.h>
#include <GL/gl.h> // GL 1.1 functions
#include <GL/glx.h>
class fontRenderer{
GLubyte * data = malloc( 512 * 512 * 4 );
texture2D * loadFont( char character ) {
FT_Library ft;
if ( FT_Init_FreeType( &ft ) )
{
printf("ERROR::FREETYPE: Could not init FreeType Library");
//return -1;
} else {
// printf("FreeType Library loaded\n\n");
}
FT_Face face;
if ( FT_New_Face( ft, "assets/fonts/WorkSans/WorkSans-Regular.ttf", 0, &face ) )
{
printf("ERROR::FREETYPE: Failed to load font\n\n");
//return -1;
} else {
// printf("FREETYPE: font loaded\n\n");
}
int fontSize = 118;
if ( FT_Set_Pixel_Sizes( face, 0, fontSize ) ) {
printf("ERROR::FREETYPE: Failed to set font size\n\n");
} else {
//printf("FREETYPE: font size set\n\n");
}
FT_Matrix matrix;
FT_UInt glyph_index;
FT_Vector pen;
int n;
FT_GlyphSlot slot = face->glyph; /* a small shortcut */
pen.x = 0;
pen.y = 0;
if( FT_Load_Char( face, character, FT_LOAD_RENDER ) ) {
printf("ERROR error loading char.");
} else {
//printf("FREETYPE: Char loaded %c \n", character );
}
//printf( "%c: bitmap_left: %i, bitmap_top: %i\n", ( char ) character, slot->bitmap_left, slot->bitmap_top );
FT_Bitmap * bitmap = &slot->bitmap;
texture2D * texture = new texture2D();
texture->width = bitmap->width;
texture->height = bitmap->rows;
texture->hasAlpha = 1;
texture->offset = new vector2( ( float ) slot->bitmap_left, ( float ) slot->bitmap_top );
//printf("x_max: %i\n", texture->width);
//printf("y_max: %i\n", texture->height);
texture->data = bitmap->buffer;//bitmap->buffer;
for (int x = 0; x < texture->width; ++x)
{
//printf("%u ", (unsigned int)bitmap->buffer[0]);
}
//FT_Done_Face(face);
//FT_Done_FreeType(ft);
return texture;
//this->show_image();
}
void draw_bitmap( FT_Bitmap * bitmap, FT_Int x, FT_Int y ) {
FT_Int i, j, p, q;
FT_Int x_max = x + bitmap->width;
FT_Int y_max = y + bitmap->rows;
int WIDTH = 512;
int HEIGHT = 512;
printf("x_max: %i\n", x_max);
printf("y_max: %i\n", y_max);
for ( i = x, p = 0; i < x_max; i++, p++ )
{
for ( j = y, q = 0; j < y_max; j++, q++ )
{
//if ( i < 0 || j < 0 || i >= WIDTH || j >= HEIGHT )
//continue;
//this->data[j + (i * 512)] |= bitmap->buffer[q * bitmap->width + p];
}
}
}
void show_image( void )
{
}
}