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documents/Tesselation_Tutorial/shader/tess_frag.txt
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documents/Tesselation_Tutorial/shader/tess_frag.txt
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#version 410 core
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layout(location = 0, index = 0) out vec4 fragColor;
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//in vec4 color_gs;
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void main(void)
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{
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fragColor = vec4(1.0,1.0,1.0,1.0);
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}
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