Initial commit

This commit is contained in:
2025-11-17 10:28:09 +01:00
parent 7bff81691f
commit 6ee36e26be
391 changed files with 110253 additions and 0 deletions

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#include "../console.h"
#include "../street.h"
#include "../user.h"
#include "../array.h"
void main() {
struct user * newUser = new user();
newUser->id = 1;
newUser->username = "peter";
newUser->userlevel = 2134;
newUser->hash = "#234234325";
struct array * addresses = newUser->addresses;
address * someAddress = new address();
someAddress->street = "HiLane";
someAddress->number = 1234;
addresses->add( someAddress );
address * otherAddress = new address();
otherAddress->street = "OtherLane";
otherAddress->number = 4567;
addresses->add( otherAddress );
// todo newUser->addresses->add( otherAddress );
printf("adresses count: %i\n\n", addresses->length() );
char * something = "this is from an char * ";
int somethingElse = 123;
console.log( "Goedendag",
123456,
"en een andere text.",
something,
somethingElse,
"something en something",
"in native c",
23456,
newUser,
"and some text again" );
}
void abort() {
}

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#include "../fileSystem.h"
#include "../console.h"
void main() {
char * directory2 = "./assets/";
fileSystem * filesystem = new fileSystem();
char * directory = "./assets/";
filesystem->writeFile( "./assets/testFile", "content of file" );
array * files = filesystem->readDir( directory );
int fileCount = files->length();
for ( int i = 0; i < fileCount; ++i )
{
char * filename = files->get( i );
char * path = directory->concatenate( filename );
char * source = filesystem->readFile( path );
printf("filename: %s\n", path);
printf("source: %s\n\n\n", source);
}
if( filesystem->ensureDirectory("./Some/example/assure") ) {
console.log("Directories successfuly created.");
}
if( filesystem->exists( "Some" ) ) {
console.log("Directories 'Some' does exist.");
}
}
void abort() {
}

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#include <string.h>
#include "extends.h"
void main() {
struct inherit * pointer = new inherit();
//pointer->propertyFromC = 20;
printf("pointer->propertyFromC: %i\n\n", pointer->propertyFromC );
pointer->methodFromC();
printf("\n\n\n\n");
for (int i = 0; i < 10; ++i)
{
struct inherit instance = new inherit();
instance.propertyFromA = i;
instance.propertyFromB = i;
instance.propertyFromC = i;
instance.methodFromC();
}
}

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#include "../engine/opengl.h"
void main() {
opengl * instance = new opengl();
instance->initialize();
}

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#include "../text.h"
#include "../vector2.h"
#include "../vector3.h"
#include "../console.h"
void main() {
text * textB = new text("ook mooi");
char * other = malloc(5000);
vector3 * newVector3 = new vector3();
newVector3->x = 2;
newVector3->y = 2;
newVector3->z = 3;
for (int i = 0; i < 1000; ++i)
{
vector3 * vector3B = new vector3();
vector3B->x = 2;
vector3B->y = 3;
vector3B->z = 4;
vector3 * vector3C = new vector3();
vector3C->x = 2;
vector3C->y = 3;
vector3C->z = 4;
newVector3 = vector3C + ( vector3C + newVector3 + ( ( ( ( vector3B + vector3C ) ) + vector3C ) + vector3B ) );
newVector3 = newVector3 + ( ( vector3B + vector3C ) + vector3C );
}
console->log( newVector3 );
text * textA = new text("mooi");
if( textA == textB ) {
printf("mooi zo");
}
text * textC = new text("mooi");
text * textD = new text("mooi");
if( ( ( textA == textC ) && ( textA == textD ) ) && textA == textD ) {
printf("Good, This works.\n\n");
}
char * realChar = "something";
if( "something" == realChar ) {
printf("Wauw.\n\n");
}
if( realChar == "something" ) {
printf("Wauw.\n\n");
}
if( realChar == realChar ) {
printf("Wauw.\n\n");
}
if( "something" == "something" && realChar == "something" ) {
printf("Wauw.\n\n");
}
char * fancy = "aaa ";
char * aaaa = " bbb ";
char * bbbb = " ccc ";
char * dddd = " dddd ";
other += ( fancy + ( bbbb + aaaa ) + dddd ) + " eee" + " het is een wonder ";
other += ("boven wonder" + returnText("this is a normal function") + " and this " + ( "works just good..." + dddd ));
other += "something" + ( returnText("this is a normal function") + textB->toNative() + textB->value );
other += ("and here some text") + (textB->toNative()) ;
other += ( textB->value + ( ( textB->value ) + returnText("this is a normal function") ) + (textB->toNative() + "here some text" + textB->value ) );
other += textB->value + textB->value + ( textB->value + textB->value ) + ( textB->value + textB->value ) + textB->value + textB->value;
console.log( "Mooi zo ", other );
vector2 testVector = new vector2( 1, 450 );
//int count = 0;
for (int i = 0; i < 2000000; ++i)
{
vector2 testVector1 = new vector2( 2, 450 );
vector2 * testVector2 = new vector2( 10, 450 );
testVector += testVector1 + testVector2;
//count++;
}
}
char * returnText( char * text ) {
return text;
}
void abort() {
}

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#include "../sqlite.h"
#include "../array.h"
#include "../console.h"
#include "../street.h"
#include "../user.h"
#include <time.h>
void main() {
// sqlite * sql = new sqlite("./database/users.sqlite");
sqlite * sql = new sqlite(":memory:");
sql->selectModel( "user" );
sql->createTable();
char * names[20] = { "piet", "gurbe", "siebe", "gerben", "twain", "piet", "gurbe", "siebe", "gerben", "twain", "piet", "gurbe", "siebe", "gerben", "twain" };
clock_t tic = clock();
array * usersInsertArray = new array();
for (int i = 0; i <10; ++i) //20000
{
char * name = names[i];
struct user * userInstance = new user();
userInstance->id = i;
userInstance->username = name;
userInstance->userlevel = 3;
userInstance->hash = "12345";
usersInsertArray.add( userInstance );
//sql->addRow( userInstance );
}
sql->addRows( usersInsertArray );
clock_t toc = clock();
printf("Multiply: %f seconds, rows: %i\n", (double)( toc - tic ) / CLOCKS_PER_SEC, 10000);
array * usersA = sql->fetchRows( "SELECT * FROM user" );
//user * firstUser = new user();
user * firstUser = usersA->get( 1 );
//firstUser->id =10;
firstUser->username = "updated";
firstUser->userlevel = 1111;
firstUser->hash = "new hash";
console->log( "??", firstUser, "Yeey console.log workswith , , " );
sql->update( firstUser );
printf("before log\n\n");
array * users = sql->fetchRows( "SELECT * FROM user " );
int userCount = users->total;
printf("added rows: %i\n", userCount);
console->createHorisontalLine();
printf("\e[1m");
printf(" ");
printf("%-20s", "id" );
printf("%-30s", "username" );
printf("%-20s", "userLevel" );
printf("%-30s", "Hash");
printf("\e[m");
printf("\n");
console->createHorisontalLine();
printf("users: %i\n", userCount);
for (int i = 0; i < userCount; ++i)
{
struct user * userInstance = users->get( i );
userInstance->id;
userInstance->username;
printf(" ");
printf("%-20i", userInstance->id);
printf("%-30s", userInstance->username);
printf("%-20i", userInstance->userlevel);
printf("%-30s", userInstance->hash);
printf( "\n" );//%-30s
}
sql->free();
console->createHorisontalLine();
}
void abort() {
}

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#include "../array.h"
#include "../text.h"
#include "time.h"
void main() {
clock_t tic = clock();
text * sometext = new text(" my first text");
struct text a = new text(" Mooi ");
for ( int i = 0; i < 100; ++i ) {
sometext->appendObject( a )->append("something")->appendObject( new text(" and this") );
}
printf("append: %s \n\n", sometext->buffer);
clock_t toc = clock();
printf("Multiply: %f seconds\n", (double)( toc - tic ) / CLOCKS_PER_SEC);
char * testText = "a,";
array * splitParts = testText->concatenate( "b, " )->concatenate("c,d,e")->concatenate(",f ")->split(",g");
char * compareString = "something";
splitParts.unshift((char *) "first");
splitParts.unshift((char *) "this first");
printf( "joined: %s\n\n", splitParts.join(", ") );
char * lastElement = splitParts->pop();
printf( "pop joined: %s\n\n", splitParts.join(", ") );
printf( "pop removed element: %s\n\n", lastElement );
if( compareString.compare("something") ) {
printf("this is true\n");
} else {
printf("this is not true\n");
}
printf("first: %s \n\n", splitParts.get( 0 ) );
int splitCount = splitParts->length();
printf("splitCount: %i\n", splitCount);
for (int i = 0; i < splitCount; ++i)
{
char * splitPart = splitParts.get( i );
//printf("splitPart: %s \n\n", splitPart->trim() );
}
}

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#include "vector2.h"
#include "vector3.h"
#include <time.h>
#include "array.h"
#include "triangle.h"
void main() {
array * arrayA = new array();
clock_t tic = clock();
vector2 * testVector = new vector2( 1, 450 );
int count = 0;
for (int i = 0; i < 1000000; ++i)
{
vector2 * testVector1 = new vector2( i, i * 450 );
vector2 * testVector2 = new vector2( 10, 450 );
testVector += testVector1 + testVector2;
count++;
}
printf("count: %i\n", count);
for ( int i = 0; i < 1; ++i )
{
vector2 testVector = new vector2( 10, 450 );
arrayA->add( &testVector );
arrayA->add( &testVector );
//printf("number of items in array: %i \n ", arrayA->length() );
vector2 * returned = arrayA->get( i );
//printf("returned vector x: %i \n ", returned->x );
//printf("returned vector y: %i \n ", returned->y );
vector2 testVector3 = new vector2( 2, 3 );
arrayA->set( i, &testVector3 );
vector2 * secondReturn = arrayA->get( 0 );
//printf("returned vector x: %i \n ", secondReturn->x );
//printf("returned vector y: %i \n ", secondReturn->y );
returned->add( secondReturn );
printf( "returned vector x: %i \n ", returned->x );
printf("returned vector y: %i \n ", returned->y );
}
for ( int i = 0; i < 1; ++i )
{
vector2 a = new vector2( 10, 10 );
vector2 b = new vector2( 10, 10 );
a->add( &b );
printf( "a->x: %i, a->y: %i\n", a.x, a.y);
}
for (int i = 0; i < 1; ++i)
{
triangle * a = new triangle();
triangle * b = new triangle();
a->add( b );
}
vector2 * t = new vector2( 2,2 );
int totalLength = 0;
for (int i = 0; i < 1; ++i)
{
t->x = 100;
vector2 b = new vector2( 123, 2 );
b.x = 50;
vector2 c = new vector2( 1, 12 );
c.x = i;
t->add( &b );
b.add( &c );
c.add( &b );
printf("a, %i\n", t->x);
printf("b, %i\n", b.x);
printf("c, %i\n", c.x);
}
}

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#include "vulkan.h"
volatile sig_atomic_t stop;
void inthand(int signum) {
stop = 1;
}
int main() {
vulkan * instance = new vulkan();
instance->setup();
return 1;
}

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#include "../http.h"
#include "./fileSystem.h"
#include "./text.h"
#include "./mimeTypes.h"
#include "./cache.h"
struct cache * cacheManager;
void handleRequest( struct request * requestInstance, struct text * response ) {
text * filePath = new text("www/");
filePath += requestInstance->url;
if( filesystem->isDirectory( filePath->value ) ) {
filePath->value += "index.html";
requestInstance->mimeType = "text/html";
}
text * content = cacheManager->getFile( filePath->value );
//text * content = filesystem->readFile( filePath->value, "binary" );
response += "HTTP/1.0 200 OK\r\n";
response += "Server: webserver-c\r\n";
response += "Content-type: " + requestInstance->mimeType + "\r\n\r\n";
printf("Filename: %s\n", filePath->value);
printf("Source: %s\n", content->value);
response->appendObject( content );
response += "\r\n";
filePath->free();
}
void main() {
cacheManager = new cache();
http * serverInstance = new http();
serverInstance->createServer( handleRequest );
serverInstance->listen( 8080 );
}