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2025-11-17 10:28:09 +01:00
parent 7bff81691f
commit 6ee36e26be
391 changed files with 110253 additions and 0 deletions

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#include "element.h"
#include "quadMesh.h"
#include "../vector2.h"
#include "../int.h"
template<T>
class vector{
int capacity = 10;
int total = 0;
T * items = malloc( 10000000 );
int length()
{
return this->total;
}
T get( int index )
{
return this->items[index];
}
void set( int index, T item )
{
if ( index >= 0 && index < this->total ){
this->items[ index ] = item;
}
}
void resize( int capacity )
{
T * items = realloc( this->items, sizeof( T ) * capacity );
this->items = items;
this->capacity = capacity;
}
void add( T item )
{
if ( this->capacity == this->total ){
this->resize( this->capacity * 2 );
}
this->items[ this->total++ ] = item;
}
void delete( int index )
{
//this->items[index] = NULL;
for ( int i = index; i < this->total - 1; i++ ) {
this->items[i] = this->items[i + 1];
//this->items[i + 1] = NULL;
}
// bug preprocessor + operator on pointer of vector2 or vector3.
//memmove( this->items + index, this->items + index + 1, ( ( this->total - index ) - 1) * ( sizeof( T ) ) );
this->total--;
//if ( this->total > 0 && this->total == this->capacity / 4 ){
// this->resize( this->capacity / 2 );
//}
}
int array_push( T item ) {
this->add( item );
return this->total;
}
void unshift( T item ) {
int length = this->total;
this->total++;
if ( this->capacity == this->total ){
this->resize( this->capacity * 2 );
}
for ( int i = length - 1; i >= 0; --i ) {
this->items[ i + 1 ] = this->items[ i ];
}
this->items[ 0 ] = item;
}
/*
bool includes() {
//#if TEMPLATE_1
}
*/
/*
T pop() {
int length = this->total;
int lastIndex = length - 1;
T lastItem = this->get( lastIndex );
this->delete( lastIndex );
return lastItem;
}
*/
}
/*
template<>
class <char *>vector{
includes( char * value ) {
int count = this->items->length();
for (int i = 0; i < count; ++i)
{
char * current = this->items->get( i );
if( current == value ) {
return true;
}
}
return false;
}
}
template<>
class <int>vector{
bool includes( int value ) {
int count = this->items->length();
for (int i = 0; i < count; ++i)
{
int current = this->items->get( i );
if( current == value ) {
return true;
}
}
return false;
}
}
*/