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23
application/demos/example.opengl/engine/uniform.c
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23
application/demos/example.opengl/engine/uniform.c
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/*
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* This file is automaticaly generated, Please dont edit this file!
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*/
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#include <engine/uniform.h>
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uniform uniform_new() {
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uniform instance;
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return instance;
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}
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uniform * uniform_newPointer() {
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struct uniform * pointer = malloc( sizeof ( struct uniform ) );
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return pointer;
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}
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