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110
application/demos/example.opengl/engine/event.h
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110
application/demos/example.opengl/engine/event.h
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#ifndef _event
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#define _event
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// Macros
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#include "stdlib.h"
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extern char * __ClassNames[];
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// Includes
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#include "stdbool.h"
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#include "../vector2.h"
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#include "vector.h"
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typedef struct event{
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struct mouse * mouse;
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struct screen * screen;
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struct keyboard * keyboard;
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} event;
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typedef struct keyboard{
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int keyCode;
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bool shiftKey;
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bool ctrlKey;
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bool altKey;
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bool metaKey;
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} keyboard;
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typedef struct screen{
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vector2 size;
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vector2 position;
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} screen;
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typedef struct mouse{
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vector2 position;
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int button;
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vector_char_pointer * eventTypes;
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} mouse;
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event event_new( );
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event * event_newPointer( );
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keyboard keyboard_new( );
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keyboard * keyboard_newPointer( );
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screen screen_new( );
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screen * screen_newPointer( );
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mouse mouse_new( );
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mouse * mouse_newPointer( );
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#endif
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typedef struct event event;
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typedef struct keyboard keyboard;
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typedef struct screen screen;
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typedef struct mouse mouse;
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