Files
c-prime/application/target/classConfiguration.h
2025-11-17 10:28:09 +01:00

87 lines
1.6 KiB
C

#ifndef __classConfiguration
#define __classConfiguration
#include <stddef.h>
#include <opengl.h>
#include <unsignedIntegerArray.h>
#include <vector2.h>
#include <vector3.h>
#include <text.h>
#include <array.h>
#include <char.h>
#include <floatArray.h>
#include <shader.h>
#include <fileSystem.h>
#include <console.h>
#include <http.h>
#include <headers.h>
#include <header.h>
#include <request.h>
#include <mimeTypes.h>
#include <mesh.h>
#include <street.h>
#include <toolset.h>
#include <extends.h>
#include <int.h>
#include <sqlite.h>
#include <triangle.h>
#include <user.h>
#define TOTAL_CLASS_COUNT 30
extern char * __ClassNames[TOTAL_CLASS_COUNT];
extern int __ClassPropertyCount[TOTAL_CLASS_COUNT];
extern char * __ClassPropertyNames[TOTAL_CLASS_COUNT][30];
extern int __ClassPropertyOffsets[TOTAL_CLASS_COUNT][30];
extern int __ClassPropertyOffsets[TOTAL_CLASS_COUNT][30];
#include <string.h>
int getPropertyIndexOfClassIndex( int propertyCount, char ** propertyNames );
void getArrayByClassIndex( int size, void * * voidArray, int * structByteSize, int classIndex );
int getClassIndexByClassName( char * className );
char * getClassName( int classIndex );
int getPropertyCountByClassIndex( int classIndex );
char * * getPropertiesByClassIndex( int classIndex );
int * getPropertyOffsetsByClassIndex( int classIndex );
int getPropertyOffsetByPropertyIndex( int * propertyOffsets, int propertyIndex );
int getPropertyIndexByPropertyName( int classID, char * propertyName );
int * getPropertyDatatypeIndexesByClassIndex( int classIndex );
int getPropertyDatatypeIndex( int * propertyDatatypeIndices, int propertyIndex );
#endif