Files
c-prime/application/source/engine/renderPasses/renderPass.c
2025-11-17 10:28:09 +01:00

27 lines
173 B
C

#include "shader.h"
#include "mesh.h"
class renderPass{
bool enabled = true;
struct shader * shader;
struct mesh * mesh;
prepare() {
}
render() {
}
}