Files
c-prime/application/demos/example.opengl/engine/renderPasses/renderPassCompute2.h
2025-11-17 10:28:09 +01:00

60 lines
638 B
C

#ifndef _renderPassCompute2
#define _renderPassCompute2
// Macros
#include "stdlib.h"
extern char * __ClassNames[];
// Includes
#include "../block.h"
#include "stdbool.h"
#include "../sampler2D.h"
#include "../../int.h"
#include "../program.h"
#include "../shader.h"
#include "../../vector2.h"
#include "../event.h"
#include "renderPass.h"
typedef struct compute2{
struct program * program;
int active;
} compute2;
void compute2_prepare( compute2 * this );
void compute2_render( compute2 * this );
compute2 compute2_new( );
compute2 * compute2_newPointer( );
#endif
typedef struct compute2 compute2;