Files
c-prime/application/demos/example.opengl/classConfiguration.h
2025-11-17 10:28:09 +01:00

134 lines
2.6 KiB
C

#ifndef __classConfiguration
#define __classConfiguration
#include <stddef.h>
#include <engine/opengl.h>
#include <engine/event.h>
#include <vector2.h>
#include <engine/vector.h>
#include <int.h>
#include <engine/quadMesh.h>
#include <engine/element.h>
#include <engine/vector4.h>
#include <engine/windowManager.h>
#include <engine/hints.h>
#include <engine/resourceManager.h>
#include <engine/texture2D.h>
#include <engine/renderPasses/renderPassTesselation.h>
#include <engine/mesh.h>
#include <engine/unsignedIntegerArray.h>
#include <engine/floatArray.h>
#include <engine/program.h>
#include <engine/shader.h>
#include <engine/sampler2D.h>
#include <vector3.h>
#include <array.h>
#include <text.h>
#include <char.h>
#include <fileSystem.h>
#include <console.h>
#include <http.h>
#include <headers.h>
#include <header.h>
#include <request.h>
#include <cache.h>
#include <file.h>
#include <mimeTypes.h>
#include <engine/uniform.h>
#include <engine/member.h>
#include <engine/block.h>
#include <engine/fontRenderer.h>
#include <engine/renderPasses/renderPass.h>
#include <engine/renderPasses/renderPassCompute2.h>
#include <engine/renderPasses/renderPassCompute.h>
#include <engine/renderPasses/renderPassFont.h>
#include <engine/renderPasses/renderPassQuads.h>
#include <engine/pipeline.h>
#include <engine/eventManager.h>
#define TOTAL_CLASS_COUNT 52
extern char * __ClassNames[TOTAL_CLASS_COUNT];
extern int __ClassPropertyCount[TOTAL_CLASS_COUNT];
extern char * __ClassPropertyNames[TOTAL_CLASS_COUNT][30];
extern int __ClassPropertyOffsets[TOTAL_CLASS_COUNT][30];
extern int __ClassPropertyOffsets[TOTAL_CLASS_COUNT][30];
#include <string.h>
int getPropertyIndexOfClassIndex( int propertyCount, char ** propertyNames );
void getArrayByClassIndex( int size, void * * voidArray, int * structByteSize, int classIndex );
int getClassIndexByClassName( char * className );
char * getClassName( int classIndex );
int getPropertyCountByClassIndex( int classIndex );
char * * getPropertiesByClassIndex( int classIndex );
int * getPropertyOffsetsByClassIndex( int classIndex );
int getPropertyOffsetByPropertyIndex( int * propertyOffsets, int propertyIndex );
int getPropertyIndexByPropertyName( int classID, char * propertyName );
int * getPropertyDatatypeIndexesByClassIndex( int classIndex );
int getPropertyDatatypeIndex( int * propertyDatatypeIndices, int propertyIndex );
int getMethodCountByClassIndex( int classIndex );
char * * getMethodNamesByClassIndex( int classIndex );
int getMethodIndexByPropertyName( int classID, char * propertyName );
void callMethodOfClass( int classIndex, int methodIndex, void * object );
#endif