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c-prime/application/source/vector2.c

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2025-11-17 10:28:09 +01:00
class vector2{
float x;
float y;
constructor( float x, float y ) {
//printf("constructor has been called.. x: %i, y: %i \n", x, y);
this->x = x;
this->y = y;
// this causes an infinity loop.
// vector2 a = new vector2( 0, 0 );
// this->add( &a );
}
vector2 * operator+( vector2 * b ){
this->add( b );
return this;
}
vector2 * operator+=( struct vector2 * b ) {
// not proper
//strcat( this, b );
//printf("operator += triggered");
return b;
}
add( vector2 * a ) {
this->x += a->x;
this->y += a->y;
}
subtract( vector2 * a ) {
this->x -= a->x;
this->y -= a->y;
}
int length() {
return this->x + this->y;
}
}