24 lines
313 B
C
24 lines
313 B
C
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/*
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* This file is automaticaly generated, Please dont edit this file!
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*/
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#include <engine/texture2D.h>
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texture2D texture2D_new() {
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texture2D instance;
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return instance;
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}
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texture2D * texture2D_newPointer() {
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struct texture2D * pointer = malloc( sizeof ( struct texture2D ) );
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return pointer;
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}
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