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2025-11-17 10:28:09 +01:00
#include "vector2.h"
#include "vector3.h"
#include "vector.h"
class quadMesh {
vector2 position;
vector2 size;
vector3 color;
float zIndex;
float opacity;
int textureIndex;
int features;
int elementIndex;
// ------------
//float PADDING;
// -----------
//struct vector<int> * characters;
}