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21
binding2.cc
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21
binding2.cc
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// Include uv.h and v8.h ahead of node.h to verify that node.h doesn't need to
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// be included first. Disable clang-format as it will sort the include lists.
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// clang-format off
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#include <uv.h>
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#include <v8.h>
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#include <node.h>
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// clang-format on
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static void Method(const v8::FunctionCallbackInfo<v8::Value>& args) {
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v8::Isolate* isolate = args.GetIsolate();
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args.GetReturnValue().Set(
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v8::String::NewFromUtf8(isolate, "world").ToLocalChecked());
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}
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static void InitModule(v8::Local<v8::Object> exports,
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v8::Local<v8::Value> module,
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v8::Local<v8::Context> context) {
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NODE_SET_METHOD(exports, "hello", Method);
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}
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NODE_MODULE(NODE_GYP_MODULE_NAME, InitModule)
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