First commit
This commit is contained in:
23
engine/renderPasses/edgeDetection.js
Executable file
23
engine/renderPasses/edgeDetection.js
Executable file
@@ -0,0 +1,23 @@
|
||||
|
||||
import defaultRenderPass from '../defaultRenderPass.js';
|
||||
import sampler2D from '../sampler2D.js';
|
||||
import shader from '../shader.js';
|
||||
|
||||
class convolution extends defaultRenderPass {
|
||||
|
||||
prepare() {
|
||||
|
||||
this.blend = true;
|
||||
|
||||
this.shader = new shader();
|
||||
this.shader.createFromFile("shaders/edgeDetection.shader");
|
||||
|
||||
this.shader.setUniform("res", [1 / this.viewport.width, 1 / this.viewport.height] );
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
export {convolution as default};
|
||||
Reference in New Issue
Block a user