Changed normal of the ground to GL, Now the normal mapping is correct.
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media/textures/pbr-512/pavingStones/PavingStones046.png
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After Width: | Height: | Size: 380 KiB |
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media/textures/pbr-512/pavingStones/PavingStones046_2K-JPG.blend
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<?xml version="1.0"?>
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<materialx version="1.39" fileprefix="./">
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<open_pbr_surface type="surfaceshader" ypos="-1.879310" name="PavingStones046_2K_JPG_OpenPbrSurface" xpos="6.159420">
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<input type="color3" name="base_color" nodename="PavingStones046_2K_JPG_Color" />
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<input type="vector3" name="geometry_normal" nodename="NormalMap" />
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<input type="float" name="specular_roughness" nodename="PavingStones046_2K_JPG_Roughness" />
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</open_pbr_surface>
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<surfacematerial type="material" ypos="0.000000" name="PavingStones046_2K_JPG" xpos="8.695652">
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<input type="surfaceshader" name="surfaceshader" nodename="PavingStones046_2K_JPG_OpenPbrSurface" />
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<input type="displacementshader" name="displacementshader" nodename="displacement" />
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</surfacematerial>
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<tiledimage type="color3" ypos="-3.103448" name="PavingStones046_2K_JPG_Color" xpos="3.623188">
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<input type="filename" name="file" colorspace="srgb_texture" value="PavingStones046_2K-JPG_Color.jpg" />
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<input type="vector2" name="uvtiling" value="1.0, 1.0" />
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</tiledimage>
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<tiledimage type="float" ypos="5.163793" name="PavingStones046_2K_JPG_Displacement" xpos="3.623188">
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<input type="filename" name="file" value="PavingStones046_2K-JPG_Displacement.jpg" />
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<input type="vector2" name="uvtiling" value="1.0, 1.0" />
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</tiledimage>
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<displacement type="displacementshader" ypos="1.879310" name="displacement" xpos="6.159420">
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<input type="float" name="displacement" nodename="PavingStones046_2K_JPG_Displacement" />
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<input type="float" name="scale" value="1.0" />
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</displacement>
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<tiledimage type="vector3" ypos="0.879310" name="PavingStones046_2K_JPG_NormalGL" xpos="1.086957">
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<input type="filename" name="file" value="PavingStones046_2K-JPG_NormalGL.jpg" />
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<input type="vector2" name="uvtiling" value="1.0, 1.0" />
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</tiledimage>
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<normalmap type="vector3" ypos="3.586207" name="NormalMap" xpos="3.623188">
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<input type="vector3" name="in" nodename="PavingStones046_2K_JPG_NormalGL" />
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<input type="float" name="scale" value="1.0" />
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</normalmap>
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<tiledimage type="float" ypos="-0.413793" name="PavingStones046_2K_JPG_Roughness" xpos="3.623188">
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<input type="filename" name="file" value="PavingStones046_2K-JPG_Roughness.jpg" />
|
||||
<input type="vector2" name="uvtiling" value="1.0, 1.0" />
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</tiledimage>
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</materialx>
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@@ -0,0 +1,19 @@
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[gd_resource type="StandardMaterial3D" load_steps=6 format=3 uid="acg_0wl6yudb"]
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[ext_resource type="Texture2D" uid="uid://acg_qwdu613c" id="Color" path="./PavingStones046_2K-JPG_Color.jpg"]
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[ext_resource type="Texture2D" uid="uid://acg_l5d9bi73" id="AmbientOcclusion" path="./PavingStones046_2K-JPG_AmbientOcclusion.jpg"]
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[ext_resource type="Texture2D" uid="uid://acg_ad0vlmbp" id="Displacement" path="./PavingStones046_2K-JPG_Displacement.jpg"]
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[ext_resource type="Texture2D" uid="uid://acg_iu7w0s8l" id="Roughness" path="./PavingStones046_2K-JPG_Roughness.jpg"]
|
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[ext_resource type="Texture2D" uid="uid://acg_nby48io6" id="NormalGL" path="./PavingStones046_2K-JPG_NormalGL.jpg"]
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[resource]
|
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albedo_texture = ExtResource("Color")
|
||||
ao_enabled = true
|
||||
ao_texture = ExtResource("AmbientOcclusion")
|
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ao_texture_channel = 4
|
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roughness_texture = ExtResource("Roughness")
|
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roughness_texture_channel = 4
|
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normal_texture = ExtResource("NormalGL")
|
||||
normal_enabled = true
|
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heightmap_texture = ExtResource("Displacement")
|
||||
heightmap_scale = 1.0
|
||||
heightmap_enabled = true
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BIN
media/textures/pbr-512/pavingStones/PavingStones046_2K-JPG.usdc
Normal file
BIN
media/textures/pbr-512/pavingStones/PavingStones046_2K-JPG.zip
Normal file
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After Width: | Height: | Size: 1.2 MiB |
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After Width: | Height: | Size: 4.0 MiB |
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After Width: | Height: | Size: 1.0 MiB |
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After Width: | Height: | Size: 8.7 MiB |
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After Width: | Height: | Size: 8.7 MiB |
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After Width: | Height: | Size: 2.6 MiB |