Files
Kepler/index.html

236 lines
6.7 KiB
HTML
Raw Normal View History

2025-11-17 17:18:43 +01:00
<html>
<head>
<title>Kepler</title>
<script src="media/libs/jquery/jquery.js"></script>
</head>
<script>
var kepler;
var gl;
var gl2;
</script>
<script type="module">
import keplerEngine from './engine/kepler.js';
import entity from './engine/entity.js';
import material from './engine/material.js';
import sampler2D from './engine/sampler2D.js';
import samplerCube from './engine/samplerCube.js';
import mesh from './engine/mesh.js';
import viewport from './engine/viewport.js';
import {matrix4} from './engine/math.js';
import template from './engine/renderPasses/template.js';
import scene from './engine/scene.js';
kepler = new keplerEngine();
var ViewPort = new viewport("keplerEngine");
kepler.assimpLoader.load( "demo.json", ViewPort.scene );
var light = new entity( );
light.name = "skylight";
light.transform.position = [0, 18.1, -10.01];
light.type = "skyLight";
//light.type = "pointLight";
light.transform.direction = [0, -4, -0.01];
//.showFrustum = true;
light.degrees = 70;
ViewPort.scene.addEntity( light );
//ViewPort.system.setRenderMode("deferred");
ViewPort.system.reflectionSampler = new samplerCube();
ViewPort.system.reflectionSampler.addTexture(kepler.resources.getTexture("cubemaps-1024/positive_x.png"), gl.TEXTURE_CUBE_MAP_POSITIVE_X);
ViewPort.system.reflectionSampler.addTexture(kepler.resources.getTexture("cubemaps-1024/negative_x.png"), gl.TEXTURE_CUBE_MAP_NEGATIVE_X);
ViewPort.system.reflectionSampler.addTexture(kepler.resources.getTexture("cubemaps-1024/negative_y.png"), gl.TEXTURE_CUBE_MAP_POSITIVE_Y);
ViewPort.system.reflectionSampler.addTexture(kepler.resources.getTexture("cubemaps-1024/positive_y.png"), gl.TEXTURE_CUBE_MAP_NEGATIVE_Y);
ViewPort.system.reflectionSampler.addTexture(kepler.resources.getTexture("cubemaps-1024/positive_z.png"), gl.TEXTURE_CUBE_MAP_POSITIVE_Z);
ViewPort.system.reflectionSampler.addTexture(kepler.resources.getTexture("cubemaps-1024/negative_z.png"), gl.TEXTURE_CUBE_MAP_NEGATIVE_Z);
var materialNames = ["plasticpattern1", "scuffed-plastic", "rustediron-streaks", "octostone", "paint-peeling", "wornpaintedcement", "pockedconcrete1", "hardwood-brown-planks", "darktiles1"];
for(var c = 0; c < materialNames.length; c++) {
var materialName = materialNames[c];
var x = (400 * c) % 1200;
var y = Math.floor(c / 3) * 400;
if(c != 4)
createMeshInstance( materialName, [x-400, 0, y-400],5, ViewPort);
}
function createMeshInstance(textureName, position, index, currentViewport ) {
console.log(textureName);
var diffuseTexture = kepler.resources.getTexture( "pbr-512/"+textureName+"/"+textureName+"-albedo.png" );
var diffuseSampler = new sampler2D();
diffuseSampler.addTexture(diffuseTexture);
var normalTexture = kepler.resources.getTexture( "pbr-512/"+textureName+"/"+textureName+"-normal.png" );
var normalSampler = new sampler2D();
normalSampler.addTexture(normalTexture);
var roughnessTexture = kepler.resources.getTexture( "pbr-512/"+textureName+"/"+textureName+"-roughness"+".png" );
var roughnessSampler = new sampler2D();
roughnessSampler.addTexture(roughnessTexture);
var instanceMaterial = new material();
instanceMaterial.addTexture(diffuseSampler);
instanceMaterial.addNormal(normalSampler);
//instanceMaterial.addRoughness(roughnessSampler);
//instanceMaterial.shadingModelID = material.id;
instanceMaterial.alpha = 1;
instanceMaterial.create();
instanceMaterial.roughness = .2;
console.log(currentViewport.scene);
//copyMesh
var oldEntity = ViewPort.scene.getEntityByName("GrayInlay");
var oldMesh = oldEntity.mesh;
var meshCopy = new mesh();
// old way
//meshCopy.createMeshFromArrays( oldMesh.indices,
// oldMesh.vertices,
// oldMesh.normals,
// oldMesh.textureCoordinates,
// oldMesh.tangents,
// oldMesh.binormals );
meshCopy.copyMesh( oldMesh );
meshCopy.addMaterial(instanceMaterial);
var cloneEntity = new entity();
cloneEntity.parent = ViewPort.scene.entitys[index].parent;
cloneEntity.addMesh( meshCopy );
cloneEntity.name = textureName;
cloneEntity.transform.position = position;
cloneEntity.transform.update();
currentViewport.scene.addEntity( cloneEntity );
}
kepler.addViewport( ViewPort );
// Material
var groundMaterial = new material();
// Samplers
var normalTexture = kepler.resources.getTexture("0_floorTiles_ddn.png");
var normalSampler = new sampler2D();
normalSampler.addTexture(normalTexture);
var diffuseTexture = kepler.resources.getTexture("0_floorTiles_diff.png");
var diffuseSampler = new sampler2D();
diffuseSampler.addTexture(diffuseTexture);
groundMaterial.addTexture(diffuseSampler);
groundMaterial.addNormal(normalSampler);
//groundMaterial.addRoughness(normalSampler);
// Properties
groundMaterial.diffuseColor = [179/256,199/256,217/256];
groundMaterial.alpha = 1;
groundMaterial.reflection = 0.1;
groundMaterial.roughness = 0.2;
groundMaterial.metalic = 0.4;
groundMaterial.uvMultiplier = 6;
// Cube mesh
var cubeMesh = ViewPort.primitives.createCube(10);
//cubeMesh.draw_type = gl.POINTS;
cubeMesh.addMaterial(groundMaterial);
// Cube Entity
var cubeEntity = new entity( );
cubeEntity.addMesh( cubeMesh );
cubeEntity.name = "wireframe cube";
cubeEntity.transform.position = [0, -10, 0];
cubeEntity.transform.update();
ViewPort.scene.addEntity( cubeEntity );
var cubeMesh = ViewPort.primitives.createCube(1);
cubeMesh.addMaterial(groundMaterial);
// Cube Entity
var cubeEntity = new entity( );
cubeEntity.addMesh( cubeMesh );
cubeEntity.name = "wireframe cube2";
cubeEntity.transform.position = [0, 1, 0];
cubeEntity.transform.update();
//ViewPort.scene.addEntity( cubeEntity );
var skyMaterial = new material();
skyMaterial.roughness = 0.4;
skyMaterial.diffuseColor = [179/256,199/256,217/256];
skyMaterial.alpha = 1;
skyMaterial.uvMultiplier = 6;
skyMaterial.shadingModelID = 100.0;
ViewPort.scene.getEntityByName("GrayInlay").mesh.material.diffuseColor = [1,1,1];
var sphere = ViewPort.primitives.createSphere(150, 200, 200)
sphere.addMaterial(skyMaterial);
var box = new entity( );
box.addMesh(sphere);
box.name = "sky sphere";
box.transform.position = [0, 0, 0];
box.transform.update();
ViewPort.scene.addEntity( box );
kepler.application();
</script>
<body style="margin: 0; padding: 0;">
<canvas id="keplerEngine" style="width: 100%; height: 100%; float:left;"></canvas>
</body>
</html>