#include #include #include #define ARRAY_SIZE 256 // Helper macro for robust error checking #define CL_CHECK(err) do { \ if (err != CL_SUCCESS) { \ printf("OpenCL error at %s:%d code %d\n", __FILE__, __LINE__, err); \ exit(1); \ } \ } while(0) const char *kernelSource = "__kernel void add(__global const float *a, __global const float *b, __global float *c) { " " int i = get_global_id(0); " " c[i] = a[i] + b[i]; " "} "; int main() { // ... (rest of the code is the same, but with added prints) printf("Initializing host arrays...\n"); fflush(stdout); float *a = (float*)malloc(sizeof(float) * ARRAY_SIZE); float *b = (float*)malloc(sizeof(float) * ARRAY_SIZE); float *c = (float*)malloc(sizeof(float) * ARRAY_SIZE); for (int i = 0; i < ARRAY_SIZE; i++) { a[i] = (float)i; b[i] = (float)i * 2.0f; } cl_int ret; printf("Getting platform...\n"); fflush(stdout); cl_platform_id platform; CL_CHECK(clGetPlatformIDs(1, &platform, NULL)); printf("Getting GPU device...\n"); fflush(stdout); cl_device_id gpuDevice; CL_CHECK(clGetDeviceIDs(platform, CL_DEVICE_TYPE_CPU, 1, &gpuDevice, NULL)); char deviceName[128]; CL_CHECK(clGetDeviceInfo(gpuDevice, CL_DEVICE_NAME, 128, deviceName, NULL)); printf("Using GPU device: %s\n", deviceName); fflush(stdout); printf("Creating context...\n"); fflush(stdout); cl_context context = clCreateContext(NULL, 1, &gpuDevice, NULL, NULL, &ret); CL_CHECK(ret); printf("Creating command queue...\n"); fflush(stdout); cl_command_queue command_queue = clCreateCommandQueueWithProperties(context, gpuDevice, 0, &ret); CL_CHECK(ret); printf("Creating buffers...\n"); fflush(stdout); cl_mem a_mem = clCreateBuffer(context, CL_MEM_READ_ONLY | CL_MEM_COPY_HOST_PTR, ARRAY_SIZE * sizeof(float), a, &ret); CL_CHECK(ret); cl_mem b_mem = clCreateBuffer(context, CL_MEM_READ_ONLY | CL_MEM_COPY_HOST_PTR, ARRAY_SIZE * sizeof(float), b, &ret); CL_CHECK(ret); cl_mem c_mem = clCreateBuffer(context, CL_MEM_WRITE_ONLY, ARRAY_SIZE * sizeof(float), NULL, &ret); CL_CHECK(ret); printf("Creating and building program...\n"); fflush(stdout); cl_program program = clCreateProgramWithSource(context, 1, &kernelSource, NULL, &ret); CL_CHECK(ret); ret = clBuildProgram(program, 1, &gpuDevice, NULL, NULL, NULL); if (ret != CL_SUCCESS) { // ... (error handling for build) exit(1); } printf("Creating kernel...\n"); fflush(stdout); cl_kernel kernel = clCreateKernel(program, "add", &ret); CL_CHECK(ret); printf("Setting kernel arguments...\n"); fflush(stdout); CL_CHECK(clSetKernelArg(kernel, 0, sizeof(cl_mem), (void *)&a_mem)); CL_CHECK(clSetKernelArg(kernel, 1, sizeof(cl_mem), (void *)&b_mem)); CL_CHECK(clSetKernelArg(kernel, 2, sizeof(cl_mem), (void *)&c_mem)); size_t global_size = ARRAY_SIZE; printf("Enqueuing kernel for execution...\n"); fflush(stdout); CL_CHECK(clEnqueueNDRangeKernel(command_queue, kernel, 1, NULL, &global_size, NULL, 0, NULL, NULL)); printf("Waiting for commands to finish...\n"); fflush(stdout); CL_CHECK(clFinish(command_queue)); printf("Reading result buffer...\n"); fflush(stdout); CL_CHECK(clEnqueueReadBuffer(command_queue, c_mem, CL_TRUE, 0, ARRAY_SIZE * sizeof(float), c, 0, NULL, NULL)); printf("Execution finished. Verifying results...\n"); fflush(stdout); // ... (verification and cleanup) // Cleanup clReleaseMemObject(a_mem); clReleaseMemObject(b_mem); clReleaseMemObject(c_mem); clReleaseKernel(kernel); clReleaseProgram(program); clReleaseCommandQueue(command_queue); clReleaseContext(context); free(a); free(b); free(c); return 0; }