#ifndef _application #define _application // Macros #define LINUX #include "stdlib.h" extern char * __ClassNames[]; // Includes #include #include #include #include #include #include #include "opengl.h" #include "street.h" #include "console.h" #include "toolset.h" #include "extends.h" #include "int.h" #include "char.h" #include "sqlite.h" #include "fileSystem.h" #include "array.h" #include "triangle.h" #include "vector3.h" #include "vector2.h" #include "text.h" #include int main( ); void startOpenGL( ); char * someArray[10] ; #endif