#ifndef _member #define _member // Macros #define GL_GLEXT_PROTOTYPES #include "stdlib.h" extern char * __ClassNames[]; // Includes #include #include #include typedef struct member{ char * name; GLint index; GLint offset; GLint size; GLenum type; GLuint arrayStride; GLuint topLevelSize; } member; member member_new( ); member * member_newPointer( ); #endif typedef struct member member;