/* * This file is automaticaly generated, Please dont edit this file! */ #include texture2D * fontRenderer_loadFont( fontRenderer * this, char character ) { FT_Library ft; if ( FT_Init_FreeType( &ft ) ) { printf("ERROR::FREETYPE: Could not init FreeType Library"); } else { } FT_Face face; if ( FT_New_Face( ft, "assets/fonts/WorkSans/WorkSans-Regular.ttf", 0, &face ) ) { printf("ERROR::FREETYPE: Failed to load font\n\n"); } else { } int fontSize = 118; if ( FT_Set_Pixel_Sizes( face, 0, fontSize ) ) { printf("ERROR::FREETYPE: Failed to set font size\n\n"); } else { } FT_Matrix matrix; FT_UInt glyph_index; FT_Vector pen; int n; FT_GlyphSlot slot = face->glyph; pen.x = 0; pen.y = 0; if( FT_Load_Char( face, character, FT_LOAD_RENDER ) ) { printf("ERROR error loading char."); } else { } FT_Bitmap * bitmap = &slot->bitmap; texture2D * texture = texture2D_newPointer(); texture->width = bitmap->width; texture->height = bitmap->rows; texture->hasAlpha = 1; texture->offset = vector2_newPointer( ( float ) slot->bitmap_left, ( float ) slot->bitmap_top ); texture->data = bitmap->buffer; for (int x = 0; x < texture->width; ++x) { } return texture; } void fontRenderer_draw_bitmap( fontRenderer * this, FT_Bitmap * bitmap, FT_Int x, FT_Int y ) { FT_Int i, j, p, q; FT_Int x_max = x + bitmap->width; FT_Int y_max = y + bitmap->rows; int WIDTH = 512; int HEIGHT = 512; printf("x_max: %i\n", x_max); printf("y_max: %i\n", y_max); for ( i = x, p = 0; i < x_max; i++, p++ ) { for ( j = y, q = 0; j < y_max; j++, q++ ) { } } } void fontRenderer_show_image( fontRenderer * this, void ) { } fontRenderer fontRenderer_new() { fontRenderer instance; instance.data = malloc( 512 * 512 * 4 ); return instance; } fontRenderer * fontRenderer_newPointer() { struct fontRenderer * pointer = malloc( sizeof ( struct fontRenderer ) ); pointer->data = malloc( 512 * 512 * 4 ); return pointer; }