#ifndef _event #define _event // Macros #include "stdlib.h" extern char * __ClassNames[]; // Includes #include "stdbool.h" #include "../vector2.h" #include "vector.h" typedef struct event{ struct mouse * mouse; struct screen * screen; struct keyboard * keyboard; } event; typedef struct keyboard{ int keyCode; bool shiftKey; bool ctrlKey; bool altKey; bool metaKey; } keyboard; typedef struct screen{ vector2 size; vector2 position; } screen; typedef struct mouse{ vector2 position; int button; vector_char_pointer * eventTypes; } mouse; event event_new( ); event * event_newPointer( ); keyboard keyboard_new( ); keyboard * keyboard_newPointer( ); screen screen_new( ); screen * screen_newPointer( ); mouse mouse_new( ); mouse * mouse_newPointer( ); #endif typedef struct event event; typedef struct keyboard keyboard; typedef struct screen screen; typedef struct mouse mouse;