#ifndef _vector2 #define _vector2 // Macros #include "stdlib.h" extern char * __ClassNames[]; // Includes typedef struct vector2{ float x; float y; } vector2; void vector2_constructor( vector2 * this, float x, float y ); vector2 * vector2_operator_plus( vector2 * this, vector2 * b ); vector2 * vector2_operator_add( vector2 * this, struct vector2 * b ); void vector2_add( vector2 * this, vector2 * a ); void vector2_subtract( vector2 * this, vector2 * a ); int vector2_length( vector2 * this ); vector2 vector2_new( float x, float y ); vector2 * vector2_newPointer( float x, float y ); #endif typedef struct vector2 vector2;