#ifndef _application

#define _application


// Macros

#define LINUX




#include "stdlib.h"

extern char * __ClassNames[];


// Includes

#include <sched.h>

#include <stdio.h>

#include <stdlib.h>

#include <sys/sysinfo.h>

#include <pthread.h>

#include <time.h>

#include "opengl.h"

#include "street.h"

#include "console.h"

#include "toolset.h"

#include "extends.h"

#include "int.h"

#include "char.h"

#include "sqlite.h"

#include "fileSystem.h"

#include "array.h"

#include "triangle.h"

#include "vector3.h"

#include "vector2.h"

#include "text.h"

#include <user.h>


int main(  );

void startOpenGL(  );

char * someArray[10] ;

#endif
