import defaultRenderPass from '../defaultRenderPass.js'; import sampler2D from '../sampler2D.js'; import shader from '../shader.js'; class tonemap extends defaultRenderPass { prepare() { this.shader = new shader(); this.shader.createFromFile("shaders/tonemap.shader"); this.shader.setUniform("viewProjection", this.viewport.quad.viewProjection ); } } export {tonemap as default};